ARDITO, CARMELO ANTONIO
 Distribuzione geografica
Continente #
AS - Asia 1.976
NA - Nord America 1.766
EU - Europa 415
AF - Africa 244
SA - Sud America 146
OC - Oceania 7
Totale 4.554
Nazione #
US - Stati Uniti d'America 1.705
SG - Singapore 1.307
CN - Cina 380
MA - Marocco 219
BR - Brasile 120
HK - Hong Kong 106
DE - Germania 92
VN - Vietnam 75
IT - Italia 58
GB - Regno Unito 51
CZ - Repubblica Ceca 44
CA - Canada 33
IN - India 29
FR - Francia 28
FI - Finlandia 23
PL - Polonia 22
RU - Federazione Russa 22
MX - Messico 17
NL - Olanda 15
SE - Svezia 15
JP - Giappone 14
ZA - Sudafrica 12
UA - Ucraina 11
AR - Argentina 10
ES - Italia 10
ID - Indonesia 10
BD - Bangladesh 9
LT - Lituania 8
AE - Emirati Arabi Uniti 6
TR - Turchia 6
CO - Colombia 5
IL - Israele 4
LV - Lettonia 4
AU - Australia 3
EC - Ecuador 3
ET - Etiopia 3
IE - Irlanda 3
KR - Corea 3
MY - Malesia 3
PY - Paraguay 3
TG - Togo 3
UG - Uganda 3
AT - Austria 2
AZ - Azerbaigian 2
CR - Costa Rica 2
CY - Cipro 2
DO - Repubblica Dominicana 2
GD - Grenada 2
GR - Grecia 2
HN - Honduras 2
IQ - Iraq 2
JM - Giamaica 2
KE - Kenya 2
KG - Kirghizistan 2
NZ - Nuova Zelanda 2
PH - Filippine 2
PK - Pakistan 2
TL - Timor Orientale 2
TW - Taiwan 2
UY - Uruguay 2
AL - Albania 1
BH - Bahrain 1
BN - Brunei Darussalam 1
BO - Bolivia 1
CH - Svizzera 1
EG - Egitto 1
IS - Islanda 1
JO - Giordania 1
KZ - Kazakistan 1
NR - Nauru 1
PE - Perù 1
PT - Portogallo 1
PW - Palau 1
RO - Romania 1
SA - Arabia Saudita 1
TH - Thailandia 1
TJ - Tagikistan 1
TN - Tunisia 1
TT - Trinidad e Tobago 1
UZ - Uzbekistan 1
VE - Venezuela 1
Totale 4.554
Città #
Dallas 893
Singapore 573
Hefei 245
Casablanca 216
Ashburn 150
The Dalles 109
Hong Kong 103
Los Angeles 56
Munich 40
Brno 35
Beijing 34
Boardman 32
New York 27
Ho Chi Minh City 23
São Paulo 22
Hanoi 20
San Francisco 20
Santa Clara 19
Warsaw 18
Boston 17
Chennai 17
Montreal 16
Turku 15
Stockholm 14
Charlotte 13
Tokyo 13
Brooklyn 12
Düsseldorf 11
Johannesburg 11
London 11
Mexico City 11
Atlanta 10
Denver 10
Guangzhou 10
Bari 9
Frankfurt am Main 9
Phoenix 8
Haiphong 7
Helsinki 7
St Petersburg 7
Ankara 6
Chicago 6
Newark 6
Olomouc 6
Rome 6
Goiânia 5
Manchester 5
Pittsburgh 5
Toronto 5
Washington 5
Amsterdam 4
Brasília 4
Calgary 4
Eggenstein-Leopoldshafen 4
Honolulu 4
New Delhi 4
Orem 4
Ribeirão Preto 4
Riga 4
Santa Fe 4
Seattle 4
Addis Ababa 3
Carney 3
Dublin 3
Gallarate 3
Jakarta 3
Kampala 3
Lauterbourg 3
Lomé 3
Porto Alegre 3
Portsmouth 3
Prague 3
Salvador 3
Seoul 3
Shenzhen 3
Turin 3
Wroclaw 3
Altamura 2
Auckland 2
Baku 2
Bishkek 2
Buffalo 2
Camden 2
Campinas 2
City of London 2
Cleveland 2
Columbus 2
Concorezzo 2
Council Bluffs 2
Da Nang 2
Dili 2
Dubai 2
Islamabad 2
Jaipur 2
Krasnodar 2
Kuala Lumpur 2
Las Vegas 2
Limassol 2
Livorno 2
Lviv 2
Totale 3.066
Nome #
Smart Metering and Hardware Trojan Electronic Digital Twin based on Artificial Intelligence 84
A human-interpretable machine learning pipeline based on ultrasound to support leiomyosarcoma diagnosis 54
A tool for Wizard of Oz studies of multimodal mobile systems 52
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 52
A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments 51
A Field Study of a Multi-Touch Display at a Conference 50
A visual paradigm for defining task automation 50
A general-purpose context modeling architecture for adaptive mobile services 49
Advanced interaction paradigms to define smart visit experiences in the internet of things era 49
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 49
A tool to support usability inspection 48
Advanced interaction paradigms to define smart visit experiences in the internet of things era 48
A Field Study of a Multi-Touch Display at a Conference 48
A Proposal of Case-Based Approach to Clinical Pathway Modeling Support 47
A tool to support usability inspection 47
Addressing Usability and UX in Call for Tender for IT Products 46
A three-layer meta-design model for addressing domain-specific customizations 45
A Holistic Approach to the Evaluation of E-Learning Systems 44
A tool for Wizard of Oz studies of multimodal mobile systems 43
Addressing Usability and UX in Call for Tender for IT Products 43
A visual paradigm for defining task automation 41
IIOT Cyberattacks in Industrial Field Control Systems: PID Attack and Hardware Trojan Effects 40
Explainable brain age prediction: a comparative evaluation of morphometric and deep learning pipelines 37
Visual inspection of fault type and zone prediction in electrical grids using interpretable spectrogram-based CNN modeling 35
NeuralPMG: A Neural Polyphonic Music Generation System Based on Machine Learning Algorithms 34
Workshop Report for IFIP WG 13.2’s HCSE@INTERACT 2023 32
Explore! Possibilities and Challenges of Mobile Learning 30
AI-Based Detection and Simulation of Hardware Trojan Attacks in Industrial Applications 29
Can Mobile Games Make Learning History at Archaeological Parks Fun and Instructive? 29
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 28
Explanations in warning dialogs to help users defend against phishing attacks 28
Making Dead History Come Alive Through Mobile Game-Play 26
Empowering End Users to Customize their Smart Environments: Model, Composition Paradigms, and Domain-Specific Tools 26
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 26
Usability of E-Learning Tools 25
Organizing the multimedia content of an m-learning service through Fedora Digital Objects 24
Usability in software development company practices 24
Investigating and promoting UX practice in industry: an experimental study 24
DAE: a Visualization-Based System for Data Analysis 24
Involving end users to create software supporting visits to cultural heritage sites 24
Enabling End Users to Define the Behavior of Smart Objects in AAL Environments 23
An Approach to Usability Evaluation of e-Learning Applications 23
How do archaeologists work? A multimedia digital object to learn their investigation process 23
Making Dead History Come Alive Through Mobile Game-Play 23
Design and execution of integrated clinical pathway: A simplified meta-model and associated methodology 23
Two Different Interfaces to Visualize Patient Histories on a PDA 23
Multitouch wall screen challenges in cultural heritage and tourism 23
Extending Large-Scale Event Participation with User-Created Mobile Media on a Public Display 23
Usability evaluation: a survey of software development organizations 22
End users as co-designers of their own tools and products 22
Are software companies aware of UX? 21
Systematic Inspection of Information visualization Systems 21
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks 21
Interaction with large displays: a survey 21
End-User Development in the Medical Domain 21
Combining Quantitative and Qualitative Data for Measuring User Experience of an Educational Game 21
Enriching archaeological parks with contextual sounds and mobile technology 20
Towards User-Centered Design of e-Government Systems: Lessons from the Field 20
DMS2015-26: Pupils׳ collaboration around a large display 20
From smart objects to smart experiences: An end-user development approach 20
Hands-on actionable mashups 20
On the Transferability of a Meta-Design Model Supporting End-User Development 20
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 20
Towards a Knowledge-Based Approach for Digitalizing Integrated Care Pathways 20
Il Gioco-Escursione: una Tecnica di Apprendimento per Sistemi di m-Learning 19
Servizi adattivi su dispositivi mobili per la fruizione di beni culturali 19
Human-centered design in industry: Lessons from the trenches 19
Designing pervasive games for learning 19
An Approach to Usability Evaluation of e-Learning Applications 19
An interactive narrative to improve cultural heritage experience in elementary school children 19
Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking 19
On the Transferability of a Meta-Design Model Supporting End-User Development 19
Exploiting visual notations for data exploration: The EFESTO platform 19
Enabling Interactive Exploration of Cultural Heritage: An Experience of Designing Systems for Mobile Devices 19
Towards a Trustworthy Patient Home-Care Thanks to an Edge-Node Infrastructure 19
Enhancing user experience while gaming in archaeological parks with cellular phones 19
Sharable multitouch screens in cultural heritage and tourism applications 19
End-user development for the internet of things: EFESTO and the 5W composition paradigm 19
Comparing low cost input devices for interacting with 3D Virtual Environments 18
Towards a Model to Address the Interplay Between IoT Applications and Users in Complex Heterogeneous Contexts 18
Business Process Design Meets Business Practices Through Enterprise Patterns: A Case Study 18
Human-centered Cybersecurity International Workshop at CHItaly 2019 18
Visual Composition of Data Sources by End Users 18
Distributing the User Interface Logics along Actionable Components: the EFESTO Approach 18
Usability evaluation: a survey of software development organizations 18
Specializing Inspection for e-Learning Applications 18
User involvement and usability evaluation in Ethiopian software organizations 18
Enjoying cultural heritage thanks to mobile technology 18
Specification of complex logical expressions for task automation: An EUD approach 18
Including domain experts in the design of applications for visits to cultural heritage sites: it matters! 18
Introduction to agricultural IoT 18
Data sources composition to support learning activities at Cultural Heritage sites 18
DAE: a Visualization-Based System for Data Analysis 18
Combining Quantitative and Qualitative Data for Measuring User Experience of an Educational Game 18
Gestures that people can understand and use 17
Personal information spaces in the context of visits to archaeological parks 17
BPMN Extensions and Semantic Annotation in Public Administration Service Design 17
An information visualization approach to hospital shifts scheduling 17
Towards a Framework for Evaluating Multitouch Public Displays 17
An end user development approach for crafting smart interactive experiences 17
Totale 2.755
Categoria #
all - tutte 71.211
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 71.211


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/2024310 0 0 0 0 0 0 0 0 239 1 1 69
2024/20251.691 40 80 74 61 275 109 25 59 509 75 227 157
2025/20262.805 240 885 805 604 232 39 0 0 0 0 0 0
Totale 4.806