ARDITO, CARMELO ANTONIO
 Distribuzione geografica
Continente #
NA - Nord America 3.335
AS - Asia 2.930
EU - Europa 733
AF - Africa 252
SA - Sud America 198
OC - Oceania 10
Totale 7.458
Nazione #
US - Stati Uniti d'America 3.236
SG - Singapore 1.528
CN - Cina 866
DE - Germania 267
MA - Marocco 220
HK - Hong Kong 162
BR - Brasile 158
VN - Vietnam 116
IT - Italia 105
PK - Pakistan 78
GB - Regno Unito 76
CA - Canada 50
FR - Francia 49
IN - India 48
CZ - Repubblica Ceca 44
NL - Olanda 35
PL - Polonia 30
FI - Finlandia 25
RU - Federazione Russa 24
JP - Giappone 21
MX - Messico 21
BD - Bangladesh 17
SE - Svezia 16
ID - Indonesia 15
UA - Ucraina 15
ZA - Sudafrica 15
AR - Argentina 14
TR - Turchia 14
ES - Italia 13
SA - Arabia Saudita 9
LT - Lituania 8
AE - Emirati Arabi Uniti 6
AU - Australia 6
CO - Colombia 6
EC - Ecuador 6
IL - Israele 5
IQ - Iraq 5
JM - Giamaica 5
KR - Corea 5
LV - Lettonia 5
CR - Costa Rica 4
EG - Egitto 4
IE - Irlanda 4
PY - Paraguay 4
VE - Venezuela 4
AZ - Azerbaigian 3
CY - Cipro 3
DO - Repubblica Dominicana 3
ET - Etiopia 3
GT - Guatemala 3
JO - Giordania 3
KG - Kirghizistan 3
MY - Malesia 3
PH - Filippine 3
PR - Porto Rico 3
PT - Portogallo 3
RO - Romania 3
TG - Togo 3
TH - Thailandia 3
TT - Trinidad e Tobago 3
UG - Uganda 3
AT - Austria 2
CH - Svizzera 2
CL - Cile 2
GD - Grenada 2
GR - Grecia 2
HN - Honduras 2
KE - Kenya 2
KZ - Kazakistan 2
NZ - Nuova Zelanda 2
PA - Panama 2
TL - Timor Orientale 2
TW - Taiwan 2
UY - Uruguay 2
UZ - Uzbekistan 2
AL - Albania 1
BH - Bahrain 1
BN - Brunei Darussalam 1
BO - Bolivia 1
DK - Danimarca 1
IS - Islanda 1
LB - Libano 1
MK - Macedonia 1
MM - Myanmar 1
MW - Malawi 1
NI - Nicaragua 1
NP - Nepal 1
NR - Nauru 1
PE - Perù 1
PW - Palau 1
SI - Slovenia 1
TJ - Tagikistan 1
TN - Tunisia 1
Totale 7.458
Città #
Dallas 894
Singapore 771
San Jose 639
Ashburn 567
The Dalles 281
Hefei 245
Casablanca 216
Frankfurt am Main 175
Hong Kong 159
Los Angeles 105
Beijing 99
Islamabad 77
Santa Clara 58
New York 47
Munich 40
Ho Chi Minh City 38
Chicago 36
Brno 35
Boardman 34
Hanoi 29
Orem 28
São Paulo 26
Warsaw 26
Amsterdam 22
Chennai 21
San Francisco 21
Montreal 20
Tokyo 18
Boston 17
Charlotte 15
Stockholm 15
Turku 15
Atlanta 14
Johannesburg 14
London 13
Mexico City 13
Brooklyn 12
Bari 11
Denver 11
Düsseldorf 11
Guangzhou 11
Barnet 10
Manchester 10
Toronto 10
Council Bluffs 9
Helsinki 9
Ankara 8
Haiphong 8
Milan 8
Newark 8
Phoenix 8
Rome 8
Hillsboro 7
Rio de Janeiro 7
St Petersburg 7
Boydton 6
Brasília 6
Goiânia 6
Olomouc 6
Calgary 5
Paris 5
Pittsburgh 5
Riga 5
Riyadh 5
Sydney 5
Washington 5
Cairo 4
City of London 4
Da Nang 4
Dublin 4
Eggenstein-Leopoldshafen 4
Honolulu 4
Jaipur 4
Jakarta 4
Kyiv 4
Limburg an der Lahn 4
Mumbai 4
New Delhi 4
Philadelphia 4
Reston 4
Ribeirão Preto 4
Santa Fe 4
Seattle 4
Addis Ababa 3
Baku 3
Berlin 3
Buffalo 3
Campinas 3
Carney 3
Gallarate 3
Istanbul 3
Jeddah 3
Kampala 3
Las Vegas 3
Lauterbourg 3
Lomé 3
Lviv 3
Porto Alegre 3
Portsmouth 3
Prague 3
Totale 5.194
Nome #
Smart Metering and Hardware Trojan Electronic Digital Twin based on Artificial Intelligence 96
A human-interpretable machine learning pipeline based on ultrasound to support leiomyosarcoma diagnosis 80
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 75
A tool to support usability inspection 74
Addressing Usability and UX in Call for Tender for IT Products 73
A visual paradigm for defining task automation 72
A tool for Wizard of Oz studies of multimodal mobile systems 70
Addressing Usability and UX in Call for Tender for IT Products 69
Advanced interaction paradigms to define smart visit experiences in the internet of things era 68
A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments 68
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 68
A three-layer meta-design model for addressing domain-specific customizations 67
A Field Study of a Multi-Touch Display at a Conference 67
A Field Study of a Multi-Touch Display at a Conference 66
A Proposal of Case-Based Approach to Clinical Pathway Modeling Support 65
A Holistic Approach to the Evaluation of E-Learning Systems 64
Advanced interaction paradigms to define smart visit experiences in the internet of things era 64
A general-purpose context modeling architecture for adaptive mobile services 63
A tool for Wizard of Oz studies of multimodal mobile systems 62
A tool to support usability inspection 62
A visual paradigm for defining task automation 57
IIOT Cyberattacks in Industrial Field Control Systems: PID Attack and Hardware Trojan Effects 55
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 54
Explainable brain age prediction: a comparative evaluation of morphometric and deep learning pipelines 54
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 50
NeuralPMG: A Neural Polyphonic Music Generation System Based on Machine Learning Algorithms 47
Explore! Possibilities and Challenges of Mobile Learning 46
AI-Based Detection and Simulation of Hardware Trojan Attacks in Industrial Applications 45
Can Mobile Games Make Learning History at Archaeological Parks Fun and Instructive? 45
Explanations in warning dialogs to help users defend against phishing attacks 45
Visual inspection of fault type and zone prediction in electrical grids using interpretable spectrogram-based CNN modeling 43
DAE: a Visualization-Based System for Data Analysis 43
Involving end users to create software supporting visits to cultural heritage sites 43
Usability in software development company practices 40
Usability evaluation: a survey of software development organizations 40
Making Dead History Come Alive Through Mobile Game-Play 39
Organizing the multimedia content of an m-learning service through Fedora Digital Objects 39
Usability of E-Learning Tools 39
How do archaeologists work? A multimedia digital object to learn their investigation process 39
Interaction with large displays: a survey 39
Making Dead History Come Alive Through Mobile Game-Play 39
Workshop Report for IFIP WG 13.2’s HCSE@INTERACT 2023 39
Design and execution of integrated clinical pathway: A simplified meta-model and associated methodology 38
On the Transferability of a Meta-Design Model Supporting End-User Development 37
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks 37
Two Different Interfaces to Visualize Patient Histories on a PDA 37
Empowering End Users to Customize their Smart Environments: Model, Composition Paradigms, and Domain-Specific Tools 36
Investigating and promoting UX practice in industry: an experimental study 36
An Approach to Usability Evaluation of e-Learning Applications 36
Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking 36
Analysing Trade-offs in Frameworks for the Design of Smart Environments 36
Il Gioco-Escursione: una Tecnica di Apprendimento per Sistemi di m-Learning 35
On the Transferability of a Meta-Design Model Supporting End-User Development 35
Two Different Interfaces to Visualize Patient Histories on a PDA 35
Towards a Knowledge-Based Approach for Digitalizing Integrated Care Pathways 35
Are software companies aware of UX? 34
BPMN Extensions and Semantic Annotation in Public Administration Service Design 34
Design Guidelines for Location-based Mobile Games for Learning 34
DMS2015-26: Pupils׳ collaboration around a large display 34
Hands-on actionable mashups 34
Gestures that people can understand and use 34
Do patterns help novice evaluators? A comparative study 34
User-Driven Visual Composition of Service-Based Interactive Spaces 34
Extending Large-Scale Event Participation with User-Created Mobile Media on a Public Display 34
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 34
Enabling End Users to Define the Behavior of Smart Objects in AAL Environments 33
Servizi adattivi su dispositivi mobili per la fruizione di beni culturali 33
From smart objects to smart experiences: An end-user development approach 33
Interaction with large displays: a survey 33
Specification of complex logical expressions for task automation: An EUD approach 33
Multitouch wall screen challenges in cultural heritage and tourism 33
The Challenge of Visualizing Patient Histories on a Mobile Device 32
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks 32
Giocando con l'archeologia su schermi multitouch 32
Enriching archaeological parks with contextual sounds and mobile technology 32
Distributing the User Interface Logics along Actionable Components: the EFESTO Approach 32
Designing pervasive games for learning 32
From smart objects to smart experiences: An end-user development approach 32
End users as co-designers of their own tools and products 32
Potenzialità dei Giochi Didattici su Grandi Schermi Multi-Touch 32
Comparing low cost input devices for interacting with 3D Virtual Environments 31
Towards a Model to Address the Interplay Between IoT Applications and Users in Complex Heterogeneous Contexts 31
Analysis of the UCD process of a web-based system 31
An interactive narrative to improve cultural heritage experience in elementary school children 31
An Approach to Usability Evaluation of e-Learning Applications 31
Combining Multimedia Resources for an Engaging Experience of Cultural Heritage 31
Distributing the User Interface Logics along Actionable Components: the EFESTO Approach 31
On the relation between students’ motivation and their experience with e-learning systems 31
Combining Quantitative and Qualitative Data for Measuring User Experience of an Educational Game 31
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 31
Personal information spaces in the context of visits to archaeological parks 30
Towards a Framework for Evaluating Multitouch Public Displays 30
Visual Composition of Data Sources by End Users 30
Usability evaluation: a survey of software development organizations 30
Enhancing user experience while gaming in archaeological parks with cellular phones 30
Servizi adattivi su dispositivi mobili per la fruizione di beni culturali 30
Exploiting visual notations for data exploration: The EFESTO platform 30
Data sources composition to support learning activities at Cultural Heritage sites 30
Integrating traditional learning and games on large displays: an experimental study 29
Creation and Use of Service-based Distributed Interactive Workspaces 29
Totale 4.276
Categoria #
all - tutte 83.815
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 83.815


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/2024310 0 0 0 0 0 0 0 0 239 1 1 69
2024/20251.691 40 80 74 61 275 109 25 59 509 75 227 157
2025/20265.710 240 885 805 604 232 118 1.148 366 395 672 160 85
Totale 7.711