ARDITO, CARMELO ANTONIO
 Distribuzione geografica
Continente #
NA - Nord America 3.057
AS - Asia 2.854
EU - Europa 717
AF - Africa 252
SA - Sud America 197
OC - Oceania 10
Totale 7.087
Nazione #
US - Stati Uniti d'America 2.977
SG - Singapore 1.514
CN - Cina 821
DE - Germania 265
MA - Marocco 220
BR - Brasile 157
HK - Hong Kong 152
VN - Vietnam 114
IT - Italia 92
PK - Pakistan 77
GB - Regno Unito 76
FR - Francia 49
IN - India 47
CZ - Repubblica Ceca 44
CA - Canada 40
NL - Olanda 34
PL - Polonia 30
FI - Finlandia 25
RU - Federazione Russa 24
JP - Giappone 20
MX - Messico 19
BD - Bangladesh 16
SE - Svezia 16
ID - Indonesia 15
UA - Ucraina 15
ZA - Sudafrica 15
AR - Argentina 14
TR - Turchia 14
ES - Italia 13
SA - Arabia Saudita 9
LT - Lituania 8
AE - Emirati Arabi Uniti 6
AU - Australia 6
CO - Colombia 6
EC - Ecuador 6
IL - Israele 5
IQ - Iraq 5
KR - Corea 5
LV - Lettonia 5
EG - Egitto 4
IE - Irlanda 4
PY - Paraguay 4
VE - Venezuela 4
AZ - Azerbaigian 3
CR - Costa Rica 3
CY - Cipro 3
DO - Repubblica Dominicana 3
ET - Etiopia 3
JM - Giamaica 3
JO - Giordania 3
KG - Kirghizistan 3
MY - Malesia 3
PH - Filippine 3
PR - Porto Rico 3
PT - Portogallo 3
RO - Romania 3
TG - Togo 3
TH - Thailandia 3
UG - Uganda 3
AT - Austria 2
CH - Svizzera 2
CL - Cile 2
GD - Grenada 2
GR - Grecia 2
HN - Honduras 2
KE - Kenya 2
NZ - Nuova Zelanda 2
PA - Panama 2
TL - Timor Orientale 2
TT - Trinidad e Tobago 2
TW - Taiwan 2
UY - Uruguay 2
UZ - Uzbekistan 2
AL - Albania 1
BH - Bahrain 1
BN - Brunei Darussalam 1
BO - Bolivia 1
DK - Danimarca 1
GT - Guatemala 1
IS - Islanda 1
KZ - Kazakistan 1
LB - Libano 1
MK - Macedonia 1
MM - Myanmar 1
MW - Malawi 1
NP - Nepal 1
NR - Nauru 1
PE - Perù 1
PW - Palau 1
SI - Slovenia 1
TJ - Tagikistan 1
TN - Tunisia 1
Totale 7.087
Città #
Dallas 893
Singapore 761
Ashburn 555
San Jose 519
The Dalles 280
Hefei 245
Casablanca 216
Frankfurt am Main 175
Hong Kong 149
Islamabad 77
Beijing 75
Los Angeles 68
New York 45
Munich 40
Ho Chi Minh City 37
Brno 35
Boardman 34
Chicago 34
Santa Clara 29
Hanoi 28
Orem 28
São Paulo 26
Warsaw 26
Amsterdam 22
Chennai 21
San Francisco 21
Montreal 19
Tokyo 18
Boston 17
Stockholm 15
Turku 15
Charlotte 14
Johannesburg 14
Atlanta 13
London 13
Brooklyn 12
Düsseldorf 11
Guangzhou 11
Mexico City 11
Bari 10
Barnet 10
Denver 10
Manchester 10
Helsinki 9
Ankara 8
Haiphong 8
Phoenix 8
Milan 7
Rome 7
St Petersburg 7
Toronto 7
Boydton 6
Brasília 6
Goiânia 6
Hillsboro 6
Newark 6
Olomouc 6
Rio de Janeiro 6
Council Bluffs 5
Paris 5
Pittsburgh 5
Riga 5
Riyadh 5
Sydney 5
Washington 5
Cairo 4
Calgary 4
City of London 4
Da Nang 4
Dublin 4
Eggenstein-Leopoldshafen 4
Honolulu 4
Jaipur 4
Jakarta 4
Kyiv 4
Limburg an der Lahn 4
New Delhi 4
Reston 4
Ribeirão Preto 4
Santa Fe 4
Seattle 4
Addis Ababa 3
Baku 3
Berlin 3
Buffalo 3
Campinas 3
Carney 3
Gallarate 3
Istanbul 3
Jeddah 3
Kampala 3
Las Vegas 3
Lauterbourg 3
Lomé 3
Lviv 3
Mumbai 3
Philadelphia 3
Porto Alegre 3
Portsmouth 3
Prague 3
Totale 4.921
Nome #
Smart Metering and Hardware Trojan Electronic Digital Twin based on Artificial Intelligence 95
A human-interpretable machine learning pipeline based on ultrasound to support leiomyosarcoma diagnosis 73
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 72
A tool to support usability inspection 71
A visual paradigm for defining task automation 69
A tool for Wizard of Oz studies of multimodal mobile systems 67
A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments 66
Advanced interaction paradigms to define smart visit experiences in the internet of things era 65
A Field Study of a Multi-Touch Display at a Conference 65
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 65
Addressing Usability and UX in Call for Tender for IT Products 65
A three-layer meta-design model for addressing domain-specific customizations 63
A Proposal of Case-Based Approach to Clinical Pathway Modeling Support 63
Addressing Usability and UX in Call for Tender for IT Products 63
A Field Study of a Multi-Touch Display at a Conference 62
A Holistic Approach to the Evaluation of E-Learning Systems 61
Advanced interaction paradigms to define smart visit experiences in the internet of things era 60
A tool to support usability inspection 60
A general-purpose context modeling architecture for adaptive mobile services 59
A tool for Wizard of Oz studies of multimodal mobile systems 58
IIOT Cyberattacks in Industrial Field Control Systems: PID Attack and Hardware Trojan Effects 54
A visual paradigm for defining task automation 53
Explainable brain age prediction: a comparative evaluation of morphometric and deep learning pipelines 51
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 50
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 47
NeuralPMG: A Neural Polyphonic Music Generation System Based on Machine Learning Algorithms 46
Can Mobile Games Make Learning History at Archaeological Parks Fun and Instructive? 44
AI-Based Detection and Simulation of Hardware Trojan Attacks in Industrial Applications 43
Explanations in warning dialogs to help users defend against phishing attacks 43
Visual inspection of fault type and zone prediction in electrical grids using interpretable spectrogram-based CNN modeling 42
Explore! Possibilities and Challenges of Mobile Learning 42
Involving end users to create software supporting visits to cultural heritage sites 42
DAE: a Visualization-Based System for Data Analysis 40
Organizing the multimedia content of an m-learning service through Fedora Digital Objects 39
Usability of E-Learning Tools 39
Usability in software development company practices 39
Interaction with large displays: a survey 39
Workshop Report for IFIP WG 13.2’s HCSE@INTERACT 2023 39
Making Dead History Come Alive Through Mobile Game-Play 38
How do archaeologists work? A multimedia digital object to learn their investigation process 38
Making Dead History Come Alive Through Mobile Game-Play 37
Design and execution of integrated clinical pathway: A simplified meta-model and associated methodology 37
Il Gioco-Escursione: una Tecnica di Apprendimento per Sistemi di m-Learning 35
An Approach to Usability Evaluation of e-Learning Applications 35
Usability evaluation: a survey of software development organizations 35
On the Transferability of a Meta-Design Model Supporting End-User Development 35
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks 35
On the Transferability of a Meta-Design Model Supporting End-User Development 35
Are software companies aware of UX? 34
Empowering End Users to Customize their Smart Environments: Model, Composition Paradigms, and Domain-Specific Tools 34
Investigating and promoting UX practice in industry: an experimental study 34
Analysing Trade-offs in Frameworks for the Design of Smart Environments 34
Gestures that people can understand and use 34
Two Different Interfaces to Visualize Patient Histories on a PDA 34
Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking 33
Hands-on actionable mashups 33
Multitouch wall screen challenges in cultural heritage and tourism 33
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 33
The Challenge of Visualizing Patient Histories on a Mobile Device 32
BPMN Extensions and Semantic Annotation in Public Administration Service Design 32
Design Guidelines for Location-based Mobile Games for Learning 32
Servizi adattivi su dispositivi mobili per la fruizione di beni culturali 32
DMS2015-26: Pupils׳ collaboration around a large display 32
From smart objects to smart experiences: An end-user development approach 32
Interaction with large displays: a survey 32
Do patterns help novice evaluators? A comparative study 32
Two Different Interfaces to Visualize Patient Histories on a PDA 32
User-Driven Visual Composition of Service-Based Interactive Spaces 32
Towards a Knowledge-Based Approach for Digitalizing Integrated Care Pathways 32
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks 31
Enabling End Users to Define the Behavior of Smart Objects in AAL Environments 31
Enriching archaeological parks with contextual sounds and mobile technology 31
An interactive narrative to improve cultural heritage experience in elementary school children 31
An Approach to Usability Evaluation of e-Learning Applications 31
End users as co-designers of their own tools and products 31
Specification of complex logical expressions for task automation: An EUD approach 31
Extending Large-Scale Event Participation with User-Created Mobile Media on a Public Display 31
Personal information spaces in the context of visits to archaeological parks 30
Comparing low cost input devices for interacting with 3D Virtual Environments 30
Towards a Framework for Evaluating Multitouch Public Displays 30
Giocando con l'archeologia su schermi multitouch 30
Designing pervasive games for learning 30
Enhancing user experience while gaming in archaeological parks with cellular phones 30
Servizi adattivi su dispositivi mobili per la fruizione di beni culturali 30
Exploiting visual notations for data exploration: The EFESTO platform 30
Combining Quantitative and Qualitative Data for Measuring User Experience of an Educational Game 30
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 30
Data sources composition to support learning activities at Cultural Heritage sites 30
Towards a Model to Address the Interplay Between IoT Applications and Users in Complex Heterogeneous Contexts 29
Analysis of the UCD process of a web-based system 29
From smart objects to smart experiences: An end-user development approach 29
Visual Composition of Data Sources by End Users 29
Distributing the User Interface Logics along Actionable Components: the EFESTO Approach 29
Exploiting ICT to Create Smart Visit Experiences at Cultural Heritage Sites 29
Usability of E-Learning Tools 29
Combining Multimedia Resources for an Engaging Experience of Cultural Heritage 29
On the relation between students’ motivation and their experience with e-learning systems 29
Enjoying cultural heritage thanks to mobile technology 29
Towards a Trustworthy Patient Home-Care Thanks to an Edge-Node Infrastructure 29
Usability evaluation: a survey of software development organizations 28
Totale 4.087
Categoria #
all - tutte 78.143
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 78.143


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2023/2024310 0 0 0 0 0 0 0 0 239 1 1 69
2024/20251.691 40 80 74 61 275 109 25 59 509 75 227 157
2025/20265.338 240 885 805 604 232 118 1.148 366 395 545 0 0
Totale 7.339